I want video games to be better than that. We've been trained to not only accept video game tropes uncritically but - in a strange way - celebrate them. When budgets are huge and the stakes are high, it makes sense to mitigate risk with design decisions you know work because you've seen them work in other video games.īut the end result of those choices is mediocrity, an endless suite of big-budget video games that look, play and feel the same. Considering the amount of money, time and resources that go into creating games like Spider-Man, wouldn't it make sense to spend time in preproduction crafting unique design solutions tailored specifically to the type of game you want to make? Not all games have to be like Breath of the Wild, but that's the point. That's how game design should work, right? It asked similar questions to games like Spider-Man or Horizon: Zero Dawn, but the answers were different. Here is a video game that took everything we know about how open-world games are supposed to work and rebuilt it from the ground up, to craft an experience that solved problems unique to its intentions.īreath of the Wild was absolutely its own video game and was revolutionary for it. Is a wonderfully new thing - a catch-all handheld that travels well - but if you're sitting in front of your large 4K television looking for a high-end, big-budget video game experience, your best bet is a PlayStation 4. These exclusives have made the PlayStation 4 the "must-own" console of its generation. Has done an incredible job of releasing must-play, high-profile exclusives for the PlayStation 4. You've been playing for the last 10 years. In fact, outside a few key details, Spider-Man feels alarmingly familiar to a number of 3: "Boy oh boy, does this video game feel familiar." And congrats, the Splat Trophy is now yours 3. A game about being Spider-Man would probably struggle if it made a meal of the web-slinging. What we’ll do instead is continue holding square and doing air tricks until Spider-Man lands on the ground with a thud. You suspect that was a priority for Insomniac, the game's developer. 2: "Man they really nailed the whole 'swinging through the city like Spider-Man thing'." "Wow what a beautifully crafted, extremely good-looking video game." Most of these thoughts are pretty normal. A Marvel’s Spider-Man clip purportedly showing an eerie reflection of the Twin Towers has garnered more than 5.1 million views on Imgur, but it’s not what it appears to be. A lot of thoughts are swirling round my head. I'm playing Spider-Man on the PlayStation 4.
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